AI Insights · Timothy · July 2025
Performance of Top 5 Final Fantasy Games on Unified Platform in South America, Q2 2025
Explore the performance trends of the top Final Fantasy games in South America during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top five Final Fantasy games have shown varied performance trends on a unified platform in South America. Here's a closer look at how each game fared, based on data from Sensor Tower.
FINAL FANTASY VII EVER CRISIS saw its weekly revenue peak at around $1.2K in late April, with fluctuations throughout the quarter, ending at approximately $532. Downloads peaked at 344 in the same period, with a decline towards the end of June. Weekly active users rose steadily from 3K to over 4.8K in late April, maintaining around 3.2K by the quarter's end.
For FINAL FANTASY IV, weekly revenues were modest, peaking at $85 in late June. Downloads reached 171 mid-June, with active users climbing from 223 to a peak of 580 towards the end of the quarter.
FINAL FANTASY III experienced a steady increase in active users, peaking at 682 in late June. Weekly revenue hit a high of $82 in late April, while downloads saw a gradual increase, peaking at 156 during the same period.
FINAL FANTASY TACTICS :WotL maintained consistent weekly revenue, peaking at $518 in mid-June. Downloads fluctuated, with a peak of 194 in late April, and active users remained stable around 232.
Lastly, FINAL FANTASY VI had a peak revenue of $354 at the start of the quarter, with numbers tapering off to $85 by June's end. Downloads remained steady, peaking at 114 in early May, while active users rose significantly to 524 by late June.
These insights provide a snapshot of the performance trends for these popular games in South America. For more detailed analysis, visit Sensor Tower.